During today’s Warhammer Skulls showcase, Saber reminded us that it continues to work hard on the game, but stopped just short of spilling the beans. What we got instead was a simple behind-the-scenes look at development, a bit of the motion capture process, and a little chat about how everyone on the team knows the expectations fans of the original have and the massive pressure this puts on everyone. The team wants Space Marine 2 to reflect the galactic scale of Warhammer 40,000, and pay the legend of Space Marines proper respect. Though the original reveal featured a few blink-and-you’ll-miss-em bits of gameplay, today’s developer interview is only content to include some environmental shots, and a little bit of a tease about what’s to come. Space Marine 2 does not even have a release target, but we know it’s in development for PC, PS5, and Xbox Series X/S.